RODNEY
3D CHARACTER
Blender, Creality Scan, PolyCam, Adobe Substance 3D Painter
Rodney started as an aluminum wire skeleton, built up with foil and clay before being scanned into 3D. The process involved re-texturing, re-modeling, and lastly adding animation.
3D Modeling, Texture Painting, 3D Photogrammetry, Retopology, 3D Animation, Character Design